Julie Kress.

Drawing. Animation. &
Speculative Architecture.

Process & Values

An overview of previous works with common threads.

Digital Craft.     Interaction.  &  Models.


The theme of tactile experience and interactivity re-emerges in projects ranging from haptic UX design for virtual reality, physics simulations that attempt to recover aspects of making by hand, and to getting messy with balloons filled with goo. 

Placing Pressure - 
A study of mapping bodies through displacment and pressure.

Incidently, the models began to speak.

︎  Sound on before playing!

Artweek in Tokyo


© 2020 Julie Kress.